Updates & Backstory before the events of the game
The project is getting polished and adding a couple bosses while the translation to spanish is being done. so far the attack mechanics for Riptide is almost finished. The levels have been already planned along with its soundtrack. You can find it on youtube.
Early preview of the interface in-game:
The screenshot shows a pad like image on the bottom right, meaning the game is being played with a game controller.
As for the backstory
Before the events of disease, two great tech corps were competing against each other to show who's the most advanced.
Atheros Project: was a company of innovative mechanisms and advanced robotics solutions. They were seeking the ambitious ideal to become the one above the market while offering complex products for a modest price, it wasn't just about tech but they were selling a status as well or that's what they were promoting with their exclusivity. Little is known since it never delivers a message on media, yet the people using it make the marketing themselves. Making it a hidden community where they shine among the crowd for its standing out products. Most prototypes are offered to Business, when the final product finds its place for both commercial & personal use.
Zaphire NET Systems: as its name says, a company about Network Equipment Tech. While they were good at building connectivity systems for networks, they also worked on a side project where people would be assisted with robots that could be their guides on personal growth. The power of its networking system along with an assistant was a concept that brought many eyes as their database was based on the connectivity of local areas supported by themselves and its associates. Originally it was delivered to those who were interested in marketing so they would call people's attention on street just for a limited time, then they would fully become for home use or training/studying.
At a point the future of robots was making a highlight, so both companies started to make them while using acronyms to make it easy to understand its purposes:
Atheros Project:
Nemesis V.E.X. (Violence,Energy,Power)
Nemesis V.E.X. was meant to be a robot for Police. Usually called Nemesis, it was shown around featuring Safety & Integrity while using its mechanical force for the most aggressive situations, making itself a treat for others. At one point its use was flagged for being insensitive as a bad mediator for using violence as a starter and skipping investigation, turning most situations in bad ends for innocent people.
Zaphire NET Systems:
Code: C.E.E. A.N.N. (Create, Evaluate, Execute, Analyze, Neutralize, Navigate)
Cee Ann for short, is an acronym of the previous stated. It was meant to be a prototype that happened to continue its development even after the company goals for robots was successful. At one point it became a dynamic robot as time gave it more upgrades. The idea was to make it visually appealing and having supportive mindstate where "he" would be up against a challenge that seems impossible. That optimism was often a the motto in its development, yet he was programmed to solve many situations while giving attention to others.
The idea of Cee Ann acronym was meant to be like this:
The first word CEE (was for the supportive process)
Create: Let your ideas evolve and your dreams show up.
Evaulaute: Reality check vs Fantasy, how far can we go?
Execute: Make it happen! Just do it!
The meaning of ANN (for situational problems)
Analyze: Get a vision of what problems lie ahead.
Neutralize: Can it be fixed? Can we come to terms? Let's make it stop to prevent its escalation.
Navigate: Whatever happens, Keep going, Future holds ahead!
Get Copycat, Cee Ann
Copycat, Cee Ann
Action platformer with RPG elements, featuring combat mechanics
Status | In development |
Author | Bluetail7 |
Genre | Platformer, Action, Shooter |
Tags | combos, Controller, Fast-Paced, gamepad, Hack and Slash, Side Scroller, Versus |
Languages | English, Spanish; Castilian, Spanish; Latin America |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Gamma version available2 days ago
- Epsilon update in the works6 days ago
- Internal UpdateApr 26, 2024
- Gameplay de la demo mostrada en el eventoApr 16, 2024
- Early access to recent updates and new characterFeb 04, 2024
- Gamma version availableDec 31, 2023
- SAMPLE DEMONov 02, 2023
- Futura actualizacion, Juego de plataformasMay 15, 2023
- Coming updateMay 15, 2023
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